NOTE: The Forsaken Ruins is currently being developed as a university project, and so, will release as an Early Access title. Find out your true identity by uncovering cryptic passages held in you journal. Visual and sound design help create points of interest that will immerse the player into a much shadier world.Ĭollect notes to unravel the dark history of Ever-Bleed Keep. Stay hidden or run away from monsters that otherwise dwell in dark corners of Ever-Bleed Keep. Pick up objects and throw them to overcome challenging obstacles. Solve Cursed Words and puzzles by interacting with the environment around you. The Forsaken Ruins features multiple levels, including multi-story locations with appropriate planning towards AI movement and puzzles. Multiple sound concepts are used such as obstruction, occlusion, and reverberation to simulate realistic environments. No matter if she were to die or neglect her wrongdoings, this mysterious entity would keep her bound until she was worth to be judged once more. Tormented by an unknown entity, the prisoner is set to endure years of pain. Seek out my red letters before claiming to understand your imprisonment… you may find my letters, but it would be wise not to lose yourself along the way.”
Story “You are now no-one, left forsaken and accompanied only by the lies of your past life, scattered here. Delve deep into the ruins and try to survive long enough to unravel its dark history and your true identity. As prisoner of Ever-Bleed Keep, your chance to escape has come. Inspired by popular titles such as Amnesia: The Dark Decent, Alien: Isolation and Outlast – The Forsaken Ruins is a first-person atmospheric horror game. For the game to grow into a successful horror game, I will be engaging with you directly through these methods. If you encounter a bug, I would be grateful if you could post the report using text, pictures or videos via the forum page. In addition, there will be frequent blog posts (via Tumblr) about upcoming updates to the game so you will not be left in the dark! I intend to use a variety of methods to obtain your feedback, for instance I will be creating surveys every other month and posting the link via The Forsaken Ruins Community page.
I would greatly appreciate any feedback and by downloading The Forsaken Ruins you will greatly support me also! “Community feedback will be paramount for the growth of The Forsaken Ruins! I hope people understand I do not claim to be the best, however I like to think I work hard. How are you planning on involving the Community in your development process? “I believe due to the amount of new additional content on the way and fixes, the game will slightly increase in price.” Will the game be priced differently during and after Early Access? For more information about what to expect from the game, please read the 'About This' section.” I am currently working on a Settings menu as we speak. The game is fairly optimised and players should not experience any frame rate issues.
The player can interact with torches, explosive barrels, skulls, stools and chests! The Forsaken Ruins is meant to be played from the very beginning, however I have added a 'Level Selection' scene as well, so players can experience all levels. The game is relatively short and can be completed in just over an hour.
#Forsaken game story full version#
How is the full version planned to differ from the Early Access version? “I estimate the game to remain as an Early Access title for 12-18 months after release.” I do hope you enjoy the game and any feedback would be greatly appreciated as I continue to develop the game further in the future.Īfter 3 years of studying Computer Games at university and only 4 months of development, I sure hope you can see the potential of The Forsaken Ruins!”Īpproximately how long will this game be in Early Access? It will release with basic-level specification, involving 3D audio, interactive puzzles, unique AI and interesting levels.Īs of release there will be no save function within the game itself. “The Forsaken Ruins is currently undergoing development as a university, final major project.